Thank you for putting this one together, was a hit at our album launch party!
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Step into the whimsical world of an Agatha Christie's most sensational whodunit and board a steam train in the 1930s. Players will move from cabin to cabin to hunt for clues and sniff out porky pies. All while feeling like they've jumped right into the world on Agatha Christie's page.
Celebrated Detective Peirot (you) have received a telegram declaring that the Princess Sonia has disappeared from the 12:00 Orient Express from Paris to Istanbul, which you happen to be boarding today– how very Peirot of you. Interview the folks on board and get them to spill the beans! Was it kidnapping? Has she flown the coop? Is there something more tragic at play? You’re the only one for the job, so sit back and engage those little grey cells!

This Mystery on the Orient Express at-home escape room takes little prep. Simply print out the PDF document and follow the simple instructions to set up. There is a little cutting and folding, but it should only take a few minutes to get the party started. There are also some handy ‘hints’ included in case you get stuck inside someone else's cabin and can't remember the code to get out! All the instructions are included, and the players will have fun trying to pass the test before their time runs out.
🎁 The Mystery on the Orient Express escape room would also make a wonderful gift for anyone who loves stories of nostalgia and mystery, or simply can't get enough escape rooms.
⏳ Play Time: ~60 minutes
*Disclaimer - The time limit is a guide only, and escape rooms may not always be completed in this time limit. All clues are meant to test mental agility and allow players to think out of the box. The answers are not designed to be obvious at first glance.
🔐 Age: 11+ Younger players may also find this fun with adult guidance.
🔍 Players: 1 - 6 is recommended. The game is designed to be setup and played easily in any space. Single players can use it as a fun critical thinking challenge. You could also use two copies of the game for bigger groups and let players battle it out!
Yes — this escape room works well for both classroom and team-building activities. It promotes collaboration, critical thinking, and problem-solving, making it ideal for schools, clubs, libraries, and corporate teams. We aso have an Orient version that's optimised perfectly for large groups!
The game is designed to need minimal set-up. You need nothing more than paper, the provided PDF documents, a colour printer, and scissors. You don't need any special equipment, and the person who sets up the game can also join in the fun! You can easily set up the experience in any space: an event space, at home, or even at a team building party!
📄 INCLUDED DOCUMENTS 1. A PDF file with the instructions and game materials, plus answers and explanations.
The game also includes a FREE Agatha Christie Reading Comprehension Fact File for a little enhanced education. If you would like to access this seperately, you can do so for free here!

Looking for inspiration for your next birthday party, team-building exercise, or book club anniversary? Stories and literature are at the heart of everything we do at PaperBox Escape Rooms. There’s a game for everyone’s favourite story.
Whether you're cracking codes with a partner on a Friday night or running it with a room full of kids, Enigma works because the puzzles are genuinely satisfying to solve – not because they're 'educational'. That said, if you're curious what's sneaking in alongside the fun, here's the breakdown:
Did you know... escape rooms are secretly brilliant for building key skills?
All rights reserved. Copyright Paper Box Escape Rooms. This work is protected by copyright law and is solely intended for personal use. Any unauthorised distribution or use for commercial purposes is strictly prohibited.

We'll go into a little more detail...
Looking for inspiration for your next birthday party, team-building exercise, or book club anniversary? Stories and literature are at the heart of everything we do at PaperBox Escape Rooms. There’s a game for everyone’s favourite story.
A printable escape room is a game you download as a PDF and play using printed clues, puzzles, and challenges. Players work together to solve riddles, crack codes, and uncover the final solution — just like in a real escape room, but at home or school. All you need is a printer, household items like scissors and tape, and a sense of adventure.
Once you purchase a printable escape room from PaperBox, you'll receive the downloadable PDF immediately. From there you can print using your home printer or select your preferred printing service.
Here at PaperBox, we dislike the dreaded time limit. Unlike real-life escape rooms, printable escape rooms can be completed in your own time, at your own pace! If you want to add a time limit or competition element, you can!
Games work with a range of group sizes
Printable Escape Rooms are designed for quick and easy printing at home.
1. Download Your Escape Room File
2. Choose Your Paper
Most escape rooms print perfectly on:
3. Check Your Printer Settings
Before printing, set:
4. Print Only What You Need
Escape rooms include:
You can print:
Yes. This is our only true rule. Many clues are based around colour, so printing in black and white might mean you never escape! Uh oh.
PaperBox escape rooms are differentiated in skill level and are designed for all ages from 7+
You'll find our escape rooms arranged to suit ages 7-11, 11+, and adults. They can also be filtered as easy, medium, and hard.
Absolutely! Adding extra layers of complexity always adds that extra special touch. You can add extra theming, such as props and displays to immerse players in the game.
Most of the games are designed to be fully self-contained and playable immediately, but if you would like to DIY numerical codes or word codes into locks and cryptexes that you have available, go for it!
Yes! The host can still play along with the game after setting up. Each escape room is designed so that the puzzle answers are unclear until completion. (As long as you don’t sneak a look at the answer pages.) So have fun!
Printable escape rooms support curriculum learning by turning academic content into engaging, puzzle-based challenges that reinforce key concepts and promote higher-order thinking. They're interactive, memorable, and aligned with classroom goals.
Printable escape rooms and themed games encourage collaboration, communication, and persistence while making lessons more motivating through gamification. Because they are easy to differentiate and require little prep, teachers can use them to review or assess understanding across subjects, or simply as a golden time reward.
Don’t love the game? PaperBox offers a 100% Satisfaction Guarantee that includes a free replacement or full refund.
Feel free to use our contact page if you have any questions or queries.
Remember, if you’re not 100% satisfied with your purchase, you’re covered by our 100% Satisfaction Guarantee!